SpellCraft has had a huge update now to 1.1 and brings with it new customization options, a money-growing magical plant, re-tuned difficult and various interface improvements.
After closely monitoring play sessions in the last two months, the developers, Appy have taken note of where players have been having difficulty — where the game gets too hard, or a monster is too challenging. One way to address that was to rethink the Health sub-system.
Rather than letting players get in over their head and then have to burn through their cash with healing potions, players can now brew healing spells ahead of time, and save the potion option for emergencies. Appy has also added a new kind of plant — Goldberry — that can be harvested just for gold. Taken together, these changes should improve the game’s economy and help players enjoy SpellCraft even more by making character progression smooth and consistent.
SpellCraft itself is free and there are in-app purchases available for additional content.