Categories
Interviews

Exclusive Interview With The Developers Of Knight Defense HD

Share

Knight Defense HD offers you gaming like you’ve never seen before. You get action, strategy, glow graphics and lots of explosions altogether in one game. This is a bold, dynamic, addictive app and it is going to challenge your skills to the max.

We are currently reviewing this app and will be publishing that shortly, but first we wanted to find out a little bit more about the history and development of this app. Read our exclusive interview with the developers below.

If you’d like to download this app, it retails for $0.99/£0.69, and you can do so here.

The Beginning

media_1334056483703.png

 

Please explain how your app was originally though of and what were your thoughts behind the marketplace, specifically?

Knight Defense was conceived as a mélange of tower defense, chess, and… laser explosion glow graphics. At the time, I simply thought the idea was cool and I ran with it. I aimed to re-imagine the tower defense genre, infuse some new life into it, and perhaps come out the other side with something new and unexpected.

The Design

media_1334056493712.png

 

Explain the design, how you came up with the colors and themes.

The app was designed around glow graphics, with a blue/yellow theme for the menus. Somehow space glow chess seemed to fit nicely into the picture, and so the background was kindly provided by NASA’s Hubble space telescope. The piece colors were chosen to match each piece, so purple for the king, green for the bishop etc. One person has emailed me saying that the app is like playing chess while high on psychedelic drugs, so I hope Steve Jobs would have approved of it 😉

Target Market

media_1334056502702.png

 

Who do you see as the main target market for this app in terms of age, genre and expenditure?

I see the app as mainly targeting the 15+ age group – people who are after a game that will challenge and reward their strategic thinking skills. The app is currently on sale so there is very little expenditure involved 🙂

Production

media_1334056512943.png

 

How long did it take from the original planning to the production process of this app?

From conception to launch took about 8 months working nights and weekends. After launch much time was spent on improvements and updates, including a total sound overhaul by my friend and professional audio engineer Justin Cosgrove.

Sales

media_1334057144349.png

 

How do you predict sales to be, is there a good solid market for this style of app?

Knight Defense offers a unique experience in mobile gaming, and in that sense is treading into uncharted territory, but it is based off solid foundations, namely tower defense and chess.

Obstacles

media_1334057154528.png

 

What has been the hardest obstacle you have had to overcome regarding this app development?

I coded the animation engine from scratch, and in hindsight it would probably have been easier to use a premade graphics engine, but hey, I learned a lot in the process.

Third Parties

media_1334057165926.png

 

Would you consider developing apps for third parties?

Sure, I love making quality apps and working together with good people is enjoyable.

App Store

media_1334057638991.png

 

What have you learnt from the App Store?

That the importance of marketing is incredible. I thought that decent programming and design was enough to create a successful app, but without marketing it just doesn’t happen.

Apple

media_1334057614577.png

 

Have Apple supported you well with your App development?

I haven’t had a lot of interaction with Apple honestly. It would be nice to get the App Store editor’s attention though 🙂

The Future

media_1334057602214.png

 

What next, are you developing another app, would you go for the same genre again, if not which?

I have a number of apps in the pipeline, but the next one is a physics-based puzzle/action platformer, in which you play the role of a downtrodden boy turned hero who must save all the imprisoned children in the world, and possibly even win the heart of the cute girl who was kind to him… stay tuned for a release later this year!

Android

media_1334057590061.png

 

Have you considered developing apps on other platforms such as Android? If so, what has the experience been like?

I’m using the cocos2d graphics engine, which is compatible with android, but I’ll cross that bridge when I come to it.

Our Support/Advice

media_1334057579805.png

 

What do you think about TheAppWhisperer.com? Have we helped you? Would you recommend us?  Have we been supportive?

I think you’re a great bunch of people and I would heartily recommend you 🙂

By Joanne Carter

Joanne Carter, creator of the world’s most popular mobile photography and art website— TheAppWhisperer.com— TheAppWhisperer platform has been a pivotal cyberspace for mobile artists of all abilities to learn about, to explore, to celebrate and to share mobile artworks. Joanne’s compassion, inclusivity, and humility are hallmarks in all that she does, and is particularly evident in the platform she has built. In her words, “We all have the potential to remove ourselves from the centre of any circle and to expand a sphere of compassion outward; to include everyone interested in mobile art, ensuring every artist is within reach”, she has said.
Promotion of mobile artists and the art form as a primary medium in today’s art world, has become her life’s focus. She has presented lectures bolstering mobile artists and their art from as far away as the Museum of Art in Seoul, South Korea to closer to her home in the UK at Focus on Imaging. Her experience as a jurist for mobile art competitions includes: Portugal, Canada, US, S Korea, UK and Italy. And her travels pioneering the breadth of mobile art includes key events in: Frankfurt, Naples, Amalfi Coast, Paris, Brazil, London.
Pioneering the world’s first mobile art online gallery - TheAppWhispererPrintSales.com has extended her reach even further, shipping from London, UK to clients in the US, Europe and The Far East to a global group of collectors looking for exclusive art to hang in their homes and offices. The online gallery specialises in prints for discerning collectors of unique, previously unseen signed limited edition art.
Her journey towards becoming The App Whisperer, includes (but is not limited to) working for a paparazzi photo agency for several years and as a deputy editor for a photo print magazine. Her own freelance photographic journalistic work is also widely acclaimed. She has been published extensively both within the UK and the US in national and international titles. These include The Times, The Sunday Times, The Guardian, Popular Photography & Imaging, dpreview, NikonPro, Which? and more recently with the BBC as a Contributor, Columnist at Vogue Italia and Contributing Editor at LensCulture. Her professional photography has also been widely exhibited throughout Europe, including Italy, Portugal and the UK.
She is currently writing several books, all related to mobile art and is always open to requests for new commissions for either writing or photography projects or a combination of both. Please contact her at: joanne@theappwhisperer.com

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.