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Sr. Mistu – Great New iPhone App Game – Find Out All About It

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We Choose Fun today is pleased to introduce Sr. Mistu 1.0 for iOS, their hand-made adventure game of a little blind man and his dog. The whimsical game features graphics created entirely with colored pencils on paper. Senor Mistu, who is helped by his guide dog Gaido, one day runs out of olives while making pizza. This leads him and his dog on an epic journey that takes them around the world and beyond. Gameplay consists in teaching Gaido the path through busy streets and other environments filled with obstacles, so that Sr. Mistu may follow.

Origin

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Originally titled Sr. Mistu – The Great Olive Pursuit, the game challenges the player to draw a path for Gaido and Sr. Mistu to follow through each level. Once Gaido knows the way, he walks his master through the level. But should Sr. Mistu crash in to anything along the way, the player must re-draw the path taking into account what they have learned. Currently, the game has a total of 35 different levels that take place in two different worlds: The Town and Under the Sea. Future versions of the game will include more than 100 levels divided into 6 hand-drawn worlds.

Objectives

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While the objective of the game is to traverse every level, it is possible to pick olives while on each level. Gathering olives scores points, but is usually more difficult than navigating successfully through a level.
Each of the six worlds contains 17 – 20 levels. The first world, The Town, is where Sr. Mistu starts his adventure. He goes through the streets and parks, trying to avoid such urban obstacles as cars, pedestrians, joggers, trains, kids, dogs, etc. The second world is The Sea. Unknowingly, Senor Mistu walks to the beach and is soon walking underwater, where he must avoid fishes, submarines, jellyfish, sharks, dolphins, whales, etc. Additional worlds are currently under development, but should not prove too daunting to the oblivious little blind man and his faithful guide dog. New worlds may include the North Pole, Brazil, the Moon, and the Amazon Jungle; and new worlds may include none of these.

Feature Highlights

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* Foresee the position of the obstacles and draw the path
* With a path drawn, Sr. Mistu and Gaido will walk the level by themselves
* Re-draw the path if Sr. Mistu collides with another person or object
* Gather olives, score points, see new worlds, and finish the pizza
* Original game design and development by Marc Sallent
* All hand-drawn illustrations by Cinta Vidal, including more than 400 objects and characters
* Delightful music featuring “Dandelion” by The Black Atlantic, specially mixed for Sr. Mistu

About

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Based in Barcelona, Spain, the We Choose Fun team is a small award-winning agency founded by Marc Sallent in 2008. They have worked with top brands in fashion, sport, and automotive industries, delivering innovative experiences in the fields of advertising, art, and entertainment. The We Choose Fun team has been awarded with a Cannes Grand Prix and several Cannes Gold Lions.

Price: $1.99/Download

For more information regarding these brillant illustrations, go here

By Joanne Carter

Joanne Carter, creator of the world’s most popular mobile photography and art website— TheAppWhisperer.com— TheAppWhisperer platform has been a pivotal cyberspace for mobile artists of all abilities to learn about, to explore, to celebrate and to share mobile artworks. Joanne’s compassion, inclusivity, and humility are hallmarks in all that she does, and is particularly evident in the platform she has built. In her words, “We all have the potential to remove ourselves from the centre of any circle and to expand a sphere of compassion outward; to include everyone interested in mobile art, ensuring every artist is within reach”, she has said.
Promotion of mobile artists and the art form as a primary medium in today’s art world, has become her life’s focus. She has presented lectures bolstering mobile artists and their art from as far away as the Museum of Art in Seoul, South Korea to closer to her home in the UK at Focus on Imaging. Her experience as a jurist for mobile art competitions includes: Portugal, Canada, US, S Korea, UK and Italy. And her travels pioneering the breadth of mobile art includes key events in: Frankfurt, Naples, Amalfi Coast, Paris, Brazil, London.
Pioneering the world’s first mobile art online gallery - TheAppWhispererPrintSales.com has extended her reach even further, shipping from London, UK to clients in the US, Europe and The Far East to a global group of collectors looking for exclusive art to hang in their homes and offices. The online gallery specialises in prints for discerning collectors of unique, previously unseen signed limited edition art.
Her journey towards becoming The App Whisperer, includes (but is not limited to) working for a paparazzi photo agency for several years and as a deputy editor for a photo print magazine. Her own freelance photographic journalistic work is also widely acclaimed. She has been published extensively both within the UK and the US in national and international titles. These include The Times, The Sunday Times, The Guardian, Popular Photography & Imaging, dpreview, NikonPro, Which? and more recently with the BBC as a Contributor, Columnist at Vogue Italia and Contributing Editor at LensCulture. Her professional photography has also been widely exhibited throughout Europe, including Italy, Portugal and the UK.
She is currently writing several books, all related to mobile art and is always open to requests for new commissions for either writing or photography projects or a combination of both. Please contact her at: joanne@theappwhisperer.com

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