iOS Apps

Sr. Mistu – Great New iPhone App Game – Find Out All About It

We Choose Fun today is pleased to introduce Sr. Mistu 1.0 for iOS, their hand-made adventure game of a little blind man and his dog. The whimsical game features graphics created entirely with colored pencils on paper. Senor Mistu, who is helped by his guide dog Gaido, one day runs out of olives while making pizza. This leads him and his dog on an epic journey that takes them around the world and beyond. Gameplay consists in teaching Gaido the path through busy streets and other environments filled with obstacles, so that Sr. Mistu may follow.

Origin

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Originally titled Sr. Mistu – The Great Olive Pursuit, the game challenges the player to draw a path for Gaido and Sr. Mistu to follow through each level. Once Gaido knows the way, he walks his master through the level. But should Sr. Mistu crash in to anything along the way, the player must re-draw the path taking into account what they have learned. Currently, the game has a total of 35 different levels that take place in two different worlds: The Town and Under the Sea. Future versions of the game will include more than 100 levels divided into 6 hand-drawn worlds.

Objectives

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While the objective of the game is to traverse every level, it is possible to pick olives while on each level. Gathering olives scores points, but is usually more difficult than navigating successfully through a level.
Each of the six worlds contains 17 – 20 levels. The first world, The Town, is where Sr. Mistu starts his adventure. He goes through the streets and parks, trying to avoid such urban obstacles as cars, pedestrians, joggers, trains, kids, dogs, etc. The second world is The Sea. Unknowingly, Senor Mistu walks to the beach and is soon walking underwater, where he must avoid fishes, submarines, jellyfish, sharks, dolphins, whales, etc. Additional worlds are currently under development, but should not prove too daunting to the oblivious little blind man and his faithful guide dog. New worlds may include the North Pole, Brazil, the Moon, and the Amazon Jungle; and new worlds may include none of these.

Feature Highlights

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* Foresee the position of the obstacles and draw the path
* With a path drawn, Sr. Mistu and Gaido will walk the level by themselves
* Re-draw the path if Sr. Mistu collides with another person or object
* Gather olives, score points, see new worlds, and finish the pizza
* Original game design and development by Marc Sallent
* All hand-drawn illustrations by Cinta Vidal, including more than 400 objects and characters
* Delightful music featuring “Dandelion” by The Black Atlantic, specially mixed for Sr. Mistu

About

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Based in Barcelona, Spain, the We Choose Fun team is a small award-winning agency founded by Marc Sallent in 2008. They have worked with top brands in fashion, sport, and automotive industries, delivering innovative experiences in the fields of advertising, art, and entertainment. The We Choose Fun team has been awarded with a Cannes Grand Prix and several Cannes Gold Lions.

Price: $1.99/Download

For more information regarding these brillant illustrations, go here

Joanne Carter is a British photographer, photography journalist, editor and curator and the founder and editorial director of TheAppWhisperer.com, an independent international photography publication established in 2009.Her journalism, criticism and commentary have appeared in The Times, The Sunday Times, The Guardian, Financial Times, BBC, Vogue Italia, LensCulture, Popular Photography, Android Magazine, NikonPro, DPReview, Which Digital Camera and Which Camera. She has lectured internationally on photography and mobile art, served as a juror for international photography awards, and exhibited her own photographic work across the UK, Europe, South Korea and the United States.Alongside her editorial work, Joanne's photographic and postgraduate research explores death, grief, memory, representation and social inequality through contemporary photography, participatory practice and visual research methods, with the longer-term aim of developing this work through doctoral research.Through TheAppWhisperer, she continues to publish independent photography journalism spanning contemporary photographic practice, mobile imaging, photographic apps, computational photography and emerging imaging technologies.Joanne is available for editorial commissions, photography projects, judging, curatorial work, speaking engagements, consultancy and selected collaborations.