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AppArt School – New immersive AR experience brings student creativity to life

AppArt School -New immersive AR experience brings student creativity to life

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Students visiting the Art Gallery of New South Wales in Sydney were among the first to experience the new immersive AR initiative Deep Field.
Inspired by a curiosity for the natural world, Deep Field is a new immersive art experience and app created by celebrated Australian artists and creative technologists Tin Nguyen and Edward Cutting of Tin&Ed, using iPad Pro and Apple Pencil. Initially available at the Art Gallery of New South Wales in Sydney and the Getty Center in Los Angeles, the interactive augmented reality (AR) and sonic experience enables students and families around the world to co-create and connect in real-time through their shared reimagining of the environment.
Harnessing the power and portability of iPad Pro, combined with the precision of Apple Pencil to foster creativity, Deep Field participants are invited to take inspiration from works of art and the environment to draw their own flora and fauna, experimenting with vibrant colours, shapes, and textures. After dreaming up fantastical plant parts, participants sketch their designs with Apple Pencil in the Deep Field iPad app, which are then added to a global database filled with flora drawn by participants across the world in real-time, cocreating a new ecosystem where the invisible worlds of plants are revealed through the magic of AR. Using the LiDAR Scanner on iPad Pro, participants watch their artworks bloom into spectacular 3D plant structures trailing across the floors, walls, and ceilings around them, creating a newly imagined, immersive natural world.

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The guided experience encourages audiences to consider new perspectives and think about the planet differently, from plants that have lived for a thousand years, to new and imagined species. Taking the experience to another level, the app’s UV mode also enables students and families to view their newly created world in a different dimension, as they experience the world as a pollinator.
Multidisciplinary artists Tin&Ed create vibrant, playful, and interactive experiences across the world that explore and push the interconnected boundaries between art, design, technology, and the physical and digital worlds. More than an immersive simulation, Deep Field utilises accessible technology that empowers people to bring creativity to life, while also shining a spotlight on the need to protect the planet.
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Multidisciplinary artists Tin&Ed developed the Deep Field app for iPad Pro to enable participants from across the globe to imagine new worlds together in real-time in augmented reality.

To bring the Deep Field experience to life at this scale, Tin&Ed fused its background in art and design and passion for creative technologies to work skilfully across multiple devices. The power of MacBook Pro, Mac Studio with M1 Ultra, and Studio Display, combined with the 3D platform Unity, enabled the development of complex three-dimensional worlds that were then optimised for real-time. The Deep Field app was designed using Apple’s ARKit framework, allowing for the integration of the depth-sensing features in iPad Pro with the M2 chip, to produce spectacular 3D plant structures in AR. The state-of-the-art LiDAR Scanner in iPad Pro offers cutting-edge depth-sensing capabilities to measure light distance and uses pixel depth information of a scene to deliver faster and more realistic AR experiences.

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Joanne Carter is a British photography journalist, editor, curator, and the founder of *TheAppWhisperer.com*, one of the world’s leading platforms dedicated to mobile photography and art. Since its launch in 2009, TheAppWhisperer has become an international hub for artists of all levels to discover, learn, exhibit, and engage with contemporary photographic practice.Built on principles of inclusivity, accessibility, and artistic excellence, Joanne has spent almost two decades championing mobile photography as a serious artistic medium. Through interviews, critical essays, exhibitions, competitions, and education, she has helped shape and document the evolution of mobile art on a global scale.Her work has taken her internationally, lecturing on photography and mobile art at institutions and events including the Museum of Art in Seoul, South Korea, alongside appearances in the UK and Europe. She has served as a juror for international photography and mobile art awards across Portugal, Canada, the United States, South Korea, Italy, and the UK.Joanne is also the founder of *TheAppWhispererPrintSales.com*, one of the first online galleries dedicated exclusively to collectible mobile art, connecting artists with collectors across Europe, the United States, and Asia.Before founding TheAppWhisperer, Joanne worked extensively in print journalism and photographic publishing, including roles at a paparazzi photo agency and as deputy editor of a leading photography magazine. Her freelance journalism, criticism, and commentary have been published widely in both the UK and the US, with bylines in *The Times*, *The Sunday Times*, *The Guardian*, *Popular Photography*, *NikonPro*, *DPReview*, *Which?*, *Vogue Italia*, *LensCulture*, the *BBC*, and more recently, the *Financial Times*, where her published letters on photography continue to contribute to wider conversations around the medium.Alongside her editorial and curatorial work, Joanne’s own photographic practice has been exhibited internationally across the UK, Europe, South Korea, and the United States. Her work increasingly explores themes of grief, loss, death, memory, and the body.Her current research interests centre on grief, death, and poverty, with forthcoming postgraduate study leading towards doctoral research in these areas.Joanne is currently developing new long-form writing and photographic projects and is available for commissions, editorial projects, speaking engagements, and collaborations.Contact: joannetheappwhisperer@gmail.com)