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All You Need To Know About Sony’s Next PSP – Codenamed NGP

The new Sony PlayStation Portable has finally arrived, wow, it is hot. Codenamed NGP for Next Generation Portable, it will make its debut at the end of this year 2011. It has been designed to offer unparalleled interactive entertainment.  This new system offers a revolutionary combination of rich gaming and social connectivity within a real world context. It comes complete with both Wi-Fi and 3G network connectivity.

Latest Rumors

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As well as our outline of this device below, we’re going to keep our readers informed of all the latest rumors that are going to start flowing around now until the end of the year regarding Sony’s NGP. First up, price, apparently, Sony are prepared to make a loss of £200 per unit sold. This makes you wonder how much it may cost in the first instance, analysts are busy throwing figures around of between £188 and £220. Don’t forget of course that the new Nintendo 3DS which is due in March 2011 is expected to retail for £220. When the Sony PSP first launched in 2005 it was sold for £180. So it remains to be seen, perhaps Sony need to remember that customers will pay a premium for products if they work well, think of the iPhone and iPad for example.

Battery life is the next rumor doing the works, Eurogamer have apparently been told that Sony is aiming for between six and eight hours off of a single charge, so stand by for more news on this.

Stunning OLED and Revolutionary User Interface

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NGP incorporates a beautiful multi-touch 5-inch organic light emitting display (OLED) as the front display.  A high-performance CPU / GPU combined with OLED enables rich, visually striking graphics never seen before on a portable entertainment system, for both games and other digital entertainment content.  The new system also incorporates a unique multi-touch pad on the rear, and together with the front touch display, NGP offers new game play allowing users to interact directly with games in three dimension-like motion, through "touch, grab, trace, push and pull" moves of the fingers.

Super Oval Design and Dual Analog Sticks

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While succeeding the basic design philosophy of PSP, NGP adopts the Super Oval Design form factor, created to fit comfortably in users’ hands.  For the first time, a portable entertainment system will feature two analog sticks, which enable a wider range of game genres to be brought into the portable experience.

New Game Medium

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NGP adopts a new game medium, a small flash memory based card, dedicated for NGP software titles.  Taking advantage of the flash memory feature, this innovative card can store the full software titles plus add-on game content or the game save data directly on to the card. By adopting flash memory based card, SCE will be able to provide game cards with higher capacity in the future, allowing developers to store more game data to deliver rich and immersive games.

NGP will also come equipped with two cameras on its front and rear, as well as three motion sensors, gyroscope, accelerometer and electronic compass, all of which are designed to enable users to enjoy the world of entertainment that is linked with real life experiences.

l LiveArea

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Every game title for NGP will be provided with a space called "LiveAreaTM" where users can share the fun and excitement with other players.  Users will have access to the latest information of games provided from SCE and 3rd party developers and publishers through PlayStation®Network.  Additionally, NGP users will be able to view an "Activity" log that is constantly updated with accomplishments from users who are playing the same game, which in turn can trigger active real-time communication among users.

l Near

SCE will also provide location-based services on NGP as part of the basic features utilizing PlayStation Network.  The new application called "Near," developed specifically for this service and the network, will be pre-installed in the system to let users find out what their friends in the vicinity are playing now or what they were playing recently.  Users can meet their friends and new players virtually, regardless of what games they are playing, simply by sharing their game information across different dimensions of time and distance.

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Joanne Carter is a British photography journalist, editor, curator, and the founder of *TheAppWhisperer.com*, one of the world’s leading platforms dedicated to mobile photography and art. Since its launch in 2009, TheAppWhisperer has become an international hub for artists of all levels to discover, learn, exhibit, and engage with contemporary photographic practice.Built on principles of inclusivity, accessibility, and artistic excellence, Joanne has spent almost two decades championing mobile photography as a serious artistic medium. Through interviews, critical essays, exhibitions, competitions, and education, she has helped shape and document the evolution of mobile art on a global scale.Her work has taken her internationally, lecturing on photography and mobile art at institutions and events including the Museum of Art in Seoul, South Korea, alongside appearances in the UK and Europe. She has served as a juror for international photography and mobile art awards across Portugal, Canada, the United States, South Korea, Italy, and the UK.Joanne is also the founder of *TheAppWhispererPrintSales.com*, one of the first online galleries dedicated exclusively to collectible mobile art, connecting artists with collectors across Europe, the United States, and Asia.Before founding TheAppWhisperer, Joanne worked extensively in print journalism and photographic publishing, including roles at a paparazzi photo agency and as deputy editor of a leading photography magazine. Her freelance journalism, criticism, and commentary have been published widely in both the UK and the US, with bylines in *The Times*, *The Sunday Times*, *The Guardian*, *Popular Photography*, *NikonPro*, *DPReview*, *Which?*, *Vogue Italia*, *LensCulture*, the *BBC*, and more recently, the *Financial Times*, where her published letters on photography continue to contribute to wider conversations around the medium.Alongside her editorial and curatorial work, Joanne’s own photographic practice has been exhibited internationally across the UK, Europe, South Korea, and the United States. Her work increasingly explores themes of grief, loss, death, memory, and the body.Her current research interests centre on grief, death, and poverty, with forthcoming postgraduate study leading towards doctoral research in these areas.Joanne is currently developing new long-form writing and photographic projects and is available for commissions, editorial projects, speaking engagements, and collaborations.Contact: joannetheappwhisperer@gmail.com)