Hardware

Sony Xperia PLAY 4G Arrives To AT&T On September 18, 2011

We’re excited to announce that Sony Ericsson’s Xperia PLAY 4G will arrive in AT&T stores and online on September 18 for $49.99 with a two-year agreement. The AT&T smartphone package is complete with bonus accessories including the Sony Ericsson Multimedia Dock DK300 and MC100 music cable. The Xperia PLAY 4G runs on Android 2.3.3 (Gingerbread) platform and features a brilliant 4” 480 x 854 screen and stereo speakers. In addition, the device is pre-loaded with seven games, some of which are exclusive, at no additional cost including:
 

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∙                    Dungeon Defenders™ Second Wave by Trendy Entertainment
∙                    Asphalt™ 6 Adrenaline by Gameloft
∙                    Star Battalion by Gameloft
∙                    Madden NFL™ 11 by Electronic Arts
∙                    The Sims™ 3 by Electronic Arts
∙                    Tower Bloxx™: My City by Digital Chocolate
∙                    Crash Bandicoot® by SCEA/Naughty Dog/Universal
 
AT&T customers will have access to more than 150 Xperia PLAY optimized games including Minecraft Pocket Edition, Battlefield: Bad Company 2 and Dead Space 2 for download and purchase through the "Get Games" recommender screen, easily accessible when you slide open the Xperia PLAY’s game controller.
 

Joanne Carter BA (Hons), ARPS is a British photographer, photography journalist, editor and curator, and the founder and editorial director of TheAppWhisperer.com, an independent international photography publication established in 2009.She holds a First Class Honours degree in Photography and is an Associate of the Royal Photographic Society (ARPS).Her journalism, criticism and editorial work have appeared in The Times, The Sunday Times, The Guardian, Financial Times, BBC, Vogue Italia, LensCulture, Popular Photography and NikonPro, among other international publications.Through TheAppWhisperer, she brings together academic knowledge, professional photographic expertise and more than 17 years of specialist editorial experience to examine contemporary photography, mobile imaging, computational photography, photographic applications and emerging imaging technologies.