Categories
Interviews

Exclusive Interview With The Pill iPhone App Developer, Stephane Queraud

Share

We all know there are many genres of app in the iTunes store and literally day by day the assortment of grows. This one, The Pill, relates to the birth control contraceptive pill and is obviously very important and to many part of everyday life. This app aims to ensure you remember when to take your pill helping to prevent unwanted pregnancies. We spoke with Stephane Queraud, developer of this app to find out what his inspiration was and how the app development process works in the Medical genre. Read this interview for an awe-inspiring insight into the world of app development.

The Beginning

media_1264509186513.png

Thank you Stephane for speaking with us, can you tell our readers how your app was originally thought of, what were your thoughts behind the marketplace, specifically?

Actually, it was my wife’s idea Joanne. She was often forgetting to take her pill, and sometimes taking pills from two different packs. It was easy to confuse days. So we had a look at the app store, and couldn’t find a good application (one or two were available, but they were not using push notifications and they didn’t calculate days automatically). So that’s why we have decided to create this application, which will help her with this problem. Also, we thought that she was not the only one who would use such an application (google shows many forums talking about what to do if you forget a pill).

Compared to games or any other applications, this one is very specific for women, but we thought there could be a little place for The Pill.

Design

media_1264509200485.png

Stephane, can you tell us how you came up with the colors and themes ideas, design?

The first version was a little too simple, and we chose something pink (which was maybe not a good idea). We wanted to keep this application very simple: 3 buttons to activate the alarm, choose the date and time. For the v2.0, we wanted to give more controls, functions, and a better design. We are pretty happy of the result.

Target Market

media_1264509214537.png

Who do you see as the main target market for this app Stephane?

The main target is of course women, but also we have some men who are using The Pill so they can help their girlfriend or wife. People who take a pill every day could even use The Pill to take their medication, but of course it’s not the main usage of The Pill.

Does It Work?

media_1264509231224.png

Have you had feedback from women that your app has helped them use The Pill more effectively, helping prevent unwanted pregnancies?

Well, Joanne we had very few comments and reviews on the app store, but after some weeks, we found severals things to improve and to add. That’s why we started to work on the v2.0. Comments are good, i guess that The Pill really helps women.

Production Process

IMG_0272.png

How long did it take from the original planning to the production process of your app Stephane?

This is my first application Joanne, so it took some time to learn how the process works (the objective C language, the app store, and notifications). I was working on it on my free time, week-ends and evenings, and it took around one month to make the first version. It’s not easy to do
all alone. Then, six weeks to get it approved by Apple. For the v2.0, it took me two weeks and only four days for the approval. My wife worked on all the translations.

Sales

IMG_0274.png

How do you view your sales, is there a good solid market for this style of app?

In the beginning, we did not sell much (and we did not use any promotion to help). After two months we found a clone of our application and we saw that it had exactly the same features but a better design and they had more sales. So we worked on v2.0, added more functions, a better design and we spent a lot of time on promoting our app.

Obstacles

IMG_0275.png

What has been the hardest obstacle you have had to overcome regarding this app development?

As a developer, i wouldn’t say there is big obstacle in the development. There is a lot of information in the documentation for all your needs. It’s actually harder to wait for news from Apple worrying whether the app be rejected or accepted ..

Third Parties

IMG_0276_1.png

Would you consider developing apps for third parties?

No, and i don’t have the time for that, Joanne.

App Store

media_1264510651713.png

What have you learnt from the App Store since you launched your app?

Patience – and also that promotion can’t be avoided if you want greater sales.

Apple

IMG_0277.png

Have Apple supported you well with your app?

Not at all Joanne, and even worse, we saw this clone selected by Apple on the app store home page. Pretty unfair.

The Future

IMG_0278.png

What next, are you developing another app? Would you go for the same genre again, if not which?

Yes, we are thinking about something else, another genre (not only for women). But it’s still not clear.

Apple iPad

IMG_0279.png

The Apple Tablet – what are your thoughts about it Stephane?

It looks great, I’m waiting for the announcement, and want to learn more about this 4.0 OS.

By Joanne Carter

Joanne Carter, creator of the world’s most popular mobile photography and art website— TheAppWhisperer.com— TheAppWhisperer platform has been a pivotal cyberspace for mobile artists of all abilities to learn about, to explore, to celebrate and to share mobile artworks. Joanne’s compassion, inclusivity, and humility are hallmarks in all that she does, and is particularly evident in the platform she has built. In her words, “We all have the potential to remove ourselves from the centre of any circle and to expand a sphere of compassion outward; to include everyone interested in mobile art, ensuring every artist is within reach”, she has said.
Promotion of mobile artists and the art form as a primary medium in today’s art world, has become her life’s focus. She has presented lectures bolstering mobile artists and their art from as far away as the Museum of Art in Seoul, South Korea to closer to her home in the UK at Focus on Imaging. Her experience as a jurist for mobile art competitions includes: Portugal, Canada, US, S Korea, UK and Italy. And her travels pioneering the breadth of mobile art includes key events in: Frankfurt, Naples, Amalfi Coast, Paris, Brazil, London.
Pioneering the world’s first mobile art online gallery - TheAppWhispererPrintSales.com has extended her reach even further, shipping from London, UK to clients in the US, Europe and The Far East to a global group of collectors looking for exclusive art to hang in their homes and offices. The online gallery specialises in prints for discerning collectors of unique, previously unseen signed limited edition art.
Her journey towards becoming The App Whisperer, includes (but is not limited to) working for a paparazzi photo agency for several years and as a deputy editor for a photo print magazine. Her own freelance photographic journalistic work is also widely acclaimed. She has been published extensively both within the UK and the US in national and international titles. These include The Times, The Sunday Times, The Guardian, Popular Photography & Imaging, dpreview, NikonPro, Which? and more recently with the BBC as a Contributor, Columnist at Vogue Italia and Contributing Editor at LensCulture. Her professional photography has also been widely exhibited throughout Europe, including Italy, Portugal and the UK.
She is currently writing several books, all related to mobile art and is always open to requests for new commissions for either writing or photography projects or a combination of both. Please contact her at: joanne@theappwhisperer.com

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.