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AppArt School – New immersive AR experience brings student creativity to life

AppArt School -New immersive AR experience brings student creativity to life

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Students visiting the Art Gallery of New South Wales in Sydney were among the first to experience the new immersive AR initiative Deep Field.
Inspired by a curiosity for the natural world, Deep Field is a new immersive art experience and app created by celebrated Australian artists and creative technologists Tin Nguyen and Edward Cutting of Tin&Ed, using iPad Pro and Apple Pencil. Initially available at the Art Gallery of New South Wales in Sydney and the Getty Center in Los Angeles, the interactive augmented reality (AR) and sonic experience enables students and families around the world to co-create and connect in real-time through their shared reimagining of the environment.
Harnessing the power and portability of iPad Pro, combined with the precision of Apple Pencil to foster creativity, Deep Field participants are invited to take inspiration from works of art and the environment to draw their own flora and fauna, experimenting with vibrant colours, shapes, and textures. After dreaming up fantastical plant parts, participants sketch their designs with Apple Pencil in the Deep Field iPad app, which are then added to a global database filled with flora drawn by participants across the world in real-time, cocreating a new ecosystem where the invisible worlds of plants are revealed through the magic of AR. Using the LiDAR Scanner on iPad Pro, participants watch their artworks bloom into spectacular 3D plant structures trailing across the floors, walls, and ceilings around them, creating a newly imagined, immersive natural world.

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The guided experience encourages audiences to consider new perspectives and think about the planet differently, from plants that have lived for a thousand years, to new and imagined species. Taking the experience to another level, the app’s UV mode also enables students and families to view their newly created world in a different dimension, as they experience the world as a pollinator.
Multidisciplinary artists Tin&Ed create vibrant, playful, and interactive experiences across the world that explore and push the interconnected boundaries between art, design, technology, and the physical and digital worlds. More than an immersive simulation, Deep Field utilises accessible technology that empowers people to bring creativity to life, while also shining a spotlight on the need to protect the planet.
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Multidisciplinary artists Tin&Ed developed the Deep Field app for iPad Pro to enable participants from across the globe to imagine new worlds together in real-time in augmented reality.

To bring the Deep Field experience to life at this scale, Tin&Ed fused its background in art and design and passion for creative technologies to work skilfully across multiple devices. The power of MacBook Pro, Mac Studio with M1 Ultra, and Studio Display, combined with the 3D platform Unity, enabled the development of complex three-dimensional worlds that were then optimised for real-time. The Deep Field app was designed using Apple’s ARKit framework, allowing for the integration of the depth-sensing features in iPad Pro with the M2 chip, to produce spectacular 3D plant structures in AR. The state-of-the-art LiDAR Scanner in iPad Pro offers cutting-edge depth-sensing capabilities to measure light distance and uses pixel depth information of a scene to deliver faster and more realistic AR experiences.

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Joanne Carter, creator of the world’s most popular mobile photography and art website— TheAppWhisperer.com— TheAppWhisperer platform has been a pivotal cyberspace for mobile artists of all abilities to learn about, to explore, to celebrate and to share mobile artworks. Joanne’s compassion, inclusivity, and humility are hallmarks in all that she does, and is particularly evident in the platform she has built. In her words, “We all have the potential to remove ourselves from the centre of any circle and to expand a sphere of compassion outward; to include everyone interested in mobile art, ensuring every artist is within reach”, she has said. Promotion of mobile artists and the art form as a primary medium in today’s art world, has become her life’s focus. She has presented lectures bolstering mobile artists and their art from as far away as the Museum of Art in Seoul, South Korea to closer to her home in the UK at Focus on Imaging. Her experience as a jurist for mobile art competitions includes: Portugal, Canada, US, S Korea, UK and Italy. And her travels pioneering the breadth of mobile art includes key events in: Frankfurt, Naples, Amalfi Coast, Paris, Brazil, London. Pioneering the world’s first mobile art online gallery - TheAppWhispererPrintSales.com has extended her reach even further, shipping from London, UK to clients in the US, Europe and The Far East to a global group of collectors looking for exclusive art to hang in their homes and offices. The online gallery specialises in prints for discerning collectors of unique, previously unseen signed limited edition art. Her journey towards becoming The App Whisperer, includes (but is not limited to) working for a paparazzi photo agency for several years and as a deputy editor for a photo print magazine. Her own freelance photographic journalistic work is also widely acclaimed. She has been published extensively both within the UK and the US in national and international titles. These include The Times, The Sunday Times, The Guardian, Popular Photography & Imaging, dpreview, NikonPro, Which? and more recently with the BBC as a Contributor, Columnist at Vogue Italia and Contributing Editor at LensCulture. Her professional photography has also been widely exhibited throughout Europe, including Italy, Portugal and the UK. She is currently writing several books, all related to mobile art and is always open to requests for new commissions for either writing or photography projects or a combination of both. Please contact her at: [email protected]